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Searched refs:num_active_uniforms (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp194 count_block_size() : num_active_uniforms(0) in count_block_size()
199 unsigned num_active_uniforms; member in __anon706dca210111::count_block_size
209 this->num_active_uniforms++; in visit_field()
446 block_size.num_active_uniforms = 0; in link_uniform_blocks()
454 num_ssbo_variables += aoa_size * block_size.num_active_uniforms; in link_uniform_blocks()
457 num_ubo_variables += aoa_size * block_size.num_active_uniforms; in link_uniform_blocks()
462 num_ssbo_variables += block_size.num_active_uniforms; in link_uniform_blocks()
465 num_ubo_variables += block_size.num_active_uniforms; in link_uniform_blocks()
Dlink_uniforms.cpp477 : num_active_uniforms(0), num_hidden_uniforms(0), num_values(0), in count_uniform_size()
511 unsigned num_active_uniforms; member in __anonbb18f2370111::count_uniform_size
599 this->map->put(this->num_active_uniforms-this->num_hidden_uniforms, in visit_field()
606 this->num_active_uniforms++; in visit_field()
1405 unsigned hidden_uniform_start = uniform_size->num_active_uniforms - in assign_hidden_uniform_slot_id()
1759 prog->data->NumUniformStorage = uniform_size.num_active_uniforms; in link_assign_uniform_locations()