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Searched refs:num_components_per_input (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShader.cpp910 uint32_t num_components_per_input = 0; in GetNumInputComponents() local
911 for(; num_components_per_input < 4; ++num_components_per_input) in GetNumInputComponents()
913 if(inputs[(location << 2) | num_components_per_input].Type == ATTRIBTYPE_UNUSED) in GetNumInputComponents()
919 return num_components_per_input; in GetNumInputComponents()