Searched refs:num_inline_push_consts (Results 1 – 6 of 6) sorted by relevance
143 args->shader_info->num_inline_push_consts = num_push_consts; in allocate_inline_push_consts()145 args->shader_info->num_inline_push_consts = remaining_sgprs; in allocate_inline_push_consts()149 if (args->shader_info->num_inline_push_consts > AC_MAX_INLINE_PUSH_CONSTS) in allocate_inline_push_consts()150 args->shader_info->num_inline_push_consts = AC_MAX_INLINE_PUSH_CONSTS; in allocate_inline_push_consts()152 if (args->shader_info->num_inline_push_consts == num_push_consts && in allocate_inline_push_consts()258 for (unsigned i = 0; i < args->shader_info->num_inline_push_consts; i++) { in declare_global_input_sgprs()262 args->ac.num_inline_push_consts = args->shader_info->num_inline_push_consts; in declare_global_input_sgprs()390 if (args->shader_info->num_inline_push_consts) { in set_global_input_locs()392 args->shader_info->num_inline_push_consts); in set_global_input_locs()
248 uint8_t num_inline_push_consts; member
2708 uint8_t count = shader->info.num_inline_push_consts; in radv_flush_constants()
105 unsigned num_inline_push_consts; member
1524 unsigned num_inline_push_consts = ctx->args->num_inline_push_consts; in visit_load_push_constant() local1525 if (offset + count <= num_inline_push_consts) { in visit_load_push_constant()1526 LLVMValueRef *const push_constants = alloca(num_inline_push_consts * sizeof(LLVMValueRef)); in visit_load_push_constant()1527 for (unsigned i = 0; i < num_inline_push_consts; i++) in visit_load_push_constant()
5217 if (start + count <= ctx->args->ac.num_inline_push_consts) { in visit_load_push_constant()