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Searched refs:num_input_vertices_per_patch (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_tess.h115 unsigned num_input_vertices_per_patch,
Ddraw_tess.c322 unsigned num_input_vertices_per_patch, in draw_tess_eval_shader_run() argument
365 llvm_fetch_tess_factors(shader, i, num_input_vertices_per_patch, &factors); in draw_tess_eval_shader_run()
388 llvm_fetch_tes_input(shader, input_prim, i, num_input_vertices_per_patch); in draw_tess_eval_shader_run()
392 …llvm_tes_run(shader, i, num_input_vertices_per_patch, &data, &factors, (struct vertex_header *)out… in draw_tess_eval_shader_run()