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Searched refs:num_inst (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_qpu_validate.c115 vc4_qpu_validate(uint64_t *insts, uint32_t num_inst) in vc4_qpu_validate() argument
128 for (int i = 0; i < num_inst; i++) { in vc4_qpu_validate()
159 assert(i + 2 <= num_inst); in vc4_qpu_validate()
214 for (int i = 0; i < num_inst; i++) { in vc4_qpu_validate()
230 for (int i = 0; i < num_inst - 1; i++) { in vc4_qpu_validate()
258 for (int i = 0; i < num_inst - 1; i++) { in vc4_qpu_validate()
274 for (int i = 0; i < num_inst - 1; i++) { in vc4_qpu_validate()
331 for (int i = 0; i < num_inst - 1; i++) { in vc4_qpu_validate()
347 for (int i = 0; i < num_inst - 1; i++) { in vc4_qpu_validate()
360 for (int i = 0; i < num_inst; i++) { in vc4_qpu_validate()
[all …]
Dvc4_qpu.h240 vc4_qpu_validate(uint64_t *insts, uint32_t num_inst);
/external/mesa3d/src/amd/vulkan/
Dradv_debug.c327 unsigned num_inst = 0; in radv_dump_annotated_shader() local
332 start_addr, &num_inst, instructions); in radv_dump_annotated_shader()
338 for (i = 0; i < num_inst; i++) { in radv_dump_annotated_shader()
834 unsigned num_inst = 0; in radv_dump_faulty_shader() local
839 si_add_split_disasm(shader->disasm_string, start_addr, &num_inst, instructions); in radv_dump_faulty_shader()
842 for (unsigned i = 0; i < num_inst; i++) { in radv_dump_faulty_shader()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_debug.c949 unsigned num_inst = 0; in si_print_annotated_shader() local
957 si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst, in si_print_annotated_shader()
962 &num_inst, instructions, stage, wave_size); in si_print_annotated_shader()
966 &num_inst, instructions, stage, wave_size); in si_print_annotated_shader()
968 si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst, in si_print_annotated_shader()
971 si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst, in si_print_annotated_shader()
979 for (i = 0; i < num_inst; i++) { in si_print_annotated_shader()
/external/mesa3d/src/intel/compiler/
Dbrw_shader.cpp1196 unsigned num_inst = list->length(); in insert_before() local
1198 block->end_ip += num_inst; in insert_before()
1200 adjust_later_block_ips(block, num_inst); in insert_before()