Searched refs:num_lds_symbols (Results 1 – 2 of 2) sorted by relevance
1126 unsigned num_lds_symbols = 0; in radv_shader_variant_create() local1136 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in radv_shader_variant_create()1144 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in radv_shader_variant_create()1157 .num_shared_lds_symbols = num_lds_symbols, in radv_shader_variant_create()
805 unsigned num_lds_symbols = 0; in si_shader_binary_open() local812 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in si_shader_binary_open()819 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in si_shader_binary_open()836 .num_shared_lds_symbols = num_lds_symbols, in si_shader_binary_open()