Searched refs:num_merged_textures (Results 1 – 1 of 1) sorted by relevance
370 unsigned num_merged_textures = tex->num_textures; in fd6_emit_textures() local373 num_merged_textures += v->image_mapping.num_tex; in fd6_emit_textures()376 num_merged_textures++; in fd6_emit_textures()387 if (num_merged_textures > 0) { in fd6_emit_textures()389 fd_ringbuffer_new_object(pipe, num_merged_textures * 16 * 4); in fd6_emit_textures()451 CP_LOAD_STATE6_0_NUM_UNIT(num_merged_textures)); in fd6_emit_textures()461 OUT_RING(ring, num_merged_textures); in fd6_emit_textures()