Searched refs:num_prims_accepted (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_compute_prim_discard.c | 682 LLVMValueRef num_prims_accepted = ac_build_intrinsic( in si_build_prim_discard_compute_shader() local 684 num_prims_accepted = LLVMBuildTrunc(builder, num_prims_accepted, ctx->ac.i32, ""); in si_build_prim_discard_compute_shader() 694 builder, num_prims_accepted, LLVMConstInt(ctx->ac.i32, vertices_per_prim, 0), ""); in si_build_prim_discard_compute_shader() 700 builder, num_prims_accepted, LLVMConstInt(ctx->ac.i32, vertices_per_prim, 0), ""); in si_build_prim_discard_compute_shader() 734 si_build_ds_ordered_op(ctx, "swap", ordered_wave_id, num_prims_accepted, 0, true, true); in si_build_prim_discard_compute_shader() 740 si_build_ds_ordered_op(ctx, "add", ordered_wave_id, num_prims_accepted, in si_build_prim_discard_compute_shader() 761 LLVMValueRef count = LLVMBuildAdd(builder, start, num_prims_accepted, ""); in si_build_prim_discard_compute_shader()
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