Searched refs:num_samps (Results 1 – 1 of 1) sorted by relevance
347 uint32_t num_samps; in vrend_decode_set_sampler_views() local354 num_samps = length - 2; in vrend_decode_set_sampler_views()361 if (num_samps > PIPE_MAX_SHADER_SAMPLER_VIEWS || in vrend_decode_set_sampler_views()362 start_slot > (PIPE_MAX_SHADER_SAMPLER_VIEWS - num_samps)) in vrend_decode_set_sampler_views()365 for (i = 0; i < num_samps; i++) { in vrend_decode_set_sampler_views()369 vrend_set_num_sampler_views(ctx, shader_type, start_slot, num_samps); in vrend_decode_set_sampler_views()