Searched refs:num_so_outputs (Results 1 – 1 of 1) sorted by relevance
71 unsigned num_tokens, num_so_outputs, offlen; in vrend_decode_create_shader() local84 num_so_outputs = 0; in vrend_decode_create_shader()86 num_so_outputs = get_buf_entry(buf, VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS); in vrend_decode_create_shader()87 if (length < VIRGL_OBJ_SHADER_HDR_SIZE(num_so_outputs)) in vrend_decode_create_shader()90 if (num_so_outputs > PIPE_MAX_SO_OUTPUTS) in vrend_decode_create_shader()95 if (num_so_outputs) { in vrend_decode_create_shader()96 so_info.num_outputs = num_so_outputs; in vrend_decode_create_shader()120 shader_offset += 4 + (2 * num_so_outputs); in vrend_decode_create_shader()