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Searched refs:num_tex_used (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c448 key->num_tex_used = texstate->num_textures; in v3d_setup_shared_key()
508 key->num_tex_used = s->info.num_textures; in v3d_setup_shared_precompile_key()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1038 key->num_tex_used = tex_idx; in pipeline_populate_v3d_key()
1039 assert(key->num_tex_used <= V3D_MAX_TEXTURE_SAMPLERS); in pipeline_populate_v3d_key()
1606 for (uint32_t tex_idx = 0; tex_idx < key->num_tex_used; tex_idx++) { in v3d_key_update_return_size()
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h353 uint8_t num_tex_used; member
/external/mesa3d/docs/relnotes/
D20.3.0.rst239 - v3d/compiler: num_tex_used on v3d_key