Searched refs:num_ucp (Results 1 – 3 of 3) sorted by relevance
95 int num_ucp; member
1710 if (vs->sel->sinfo.num_ucp) { in add_shader_program()1711 for (i = 0; i < vs->sel->sinfo.num_ucp; i++) { in add_shader_program()
6834 sinfo->num_ucp = ctx->key->clip_plane_enable ? 8 : 0; in fill_sinfo()