Searched refs:number_of_screenlayouts (Results 1 – 7 of 7) sorted by relevance
260 printf(" %d screens\n", hdr->number_of_screenlayouts); in dump_bmpblock()272 hdr->number_of_screenlayouts); in dump_bmpblock()385 screen_num < hdr->number_of_screenlayouts; in dump_bmpblock()388 i = loc_num * hdr->number_of_screenlayouts + screen_num; in dump_bmpblock()424 screen_num < hdr->number_of_screenlayouts; in dump_bmpblock()427 if (screen_num != hdr->number_of_screenlayouts - 1) in dump_bmpblock()
501 config_.header.number_of_screenlayouts = config_.localizations[0].size(); in fill_bmpblock_header()504 assert(config_.header.number_of_screenlayouts == in fill_bmpblock_header()517 config_.header.number_of_screenlayouts); in pack_bmpblock()
64 uint32_t number_of_screenlayouts; member
117 localization * hdr.number_of_screenlayouts * in VbGbbReadImage()
201 if (screen_index >= hdr.number_of_screenlayouts) { in VbDisplayScreenFromGBB()
78 bhdr->number_of_screenlayouts = 1; in ResetMocks()
214 bmp->number_of_screenlayouts); in futil_cb_show_gbb()