Searched refs:number_of_varyings_in_fragment_shader (Results 1 – 3 of 3) sorted by relevance
3544 uint32_t number_of_varyings_in_fragment_shader; member3584 cl[ 2] = __gen_uint(values->number_of_varyings_in_fragment_shader, 0, 7); in V3D33_GL_SHADER_STATE_RECORD_pack()3686 values->number_of_varyings_in_fragment_shader = __gen_unpack_uint(cl, 16, 23); in V3D33_GL_SHADER_STATE_RECORD_unpack()
782 shader.number_of_varyings_in_fragment_shader = in v3d_emit_gl_shader_state()
2619 shader.number_of_varyings_in_fragment_shader = in pack_shader_state_record()