Searched refs:objects_in_use (Results 1 – 3 of 3) sorted by relevance
66 std::priority_queue<QueueRecord> objects_in_use; variable71 while (!objects_in_use.empty() &&72 objects_in_use.top().last_task < usage_records[i].first_task) {73 auto object_id = objects_in_use.top().object_id;75 objects_in_use.pop();129 objects_in_use.push(138 objects_in_use.push(160 std::priority_queue<QueueRecord> objects_in_use; in GreedyInOrderAssignmentMultidimensional() local165 while (!objects_in_use.empty() && in GreedyInOrderAssignmentMultidimensional()166 objects_in_use.top().last_task < usage_records[i].first_task) { in GreedyInOrderAssignmentMultidimensional()[all …]
45 std::priority_queue<QueueRecord> objects_in_use; in EqualityAssignmentWithHash() local50 while (!objects_in_use.empty() && in EqualityAssignmentWithHash()51 objects_in_use.top().last_task < usage_records[i].first_task) { in EqualityAssignmentWithHash()52 auto object_id = objects_in_use.top().object_id; in EqualityAssignmentWithHash()54 objects_in_use.pop(); in EqualityAssignmentWithHash()64 objects_in_use.push( in EqualityAssignmentWithHash()71 objects_in_use.push( in EqualityAssignmentWithHash()
45 std::priority_queue<QueueRecord> objects_in_use; in Build() local49 while (!objects_in_use.empty() && in Build()50 objects_in_use.top().last_task < usage_records[i].first_task) { in Build()51 old_record_ids.push_back(objects_in_use.top().object_id); in Build()52 objects_in_use.pop(); in Build()54 objects_in_use.push({usage_records[i].last_task, i}); in Build()