Searched refs:occlusionObjectMultiplierY (Results 1 – 1 of 1) sorted by relevance
2580 const deUint32 occlusionObjectMultiplierY[] = { 1, 1, 3, 3 }; in createVertexData() local2587 DE_ASSERT(DE_LENGTH_OF_ARRAY(occlusionObjectMultiplierY) == mainObjectsCount); in createVertexData()2593 …const float yRatio = static_cast<float>(occlusionObjectMultiplierY[objectNdx]) / occlusionObje… in createVertexData()