Home
last modified time | relevance | path

Searched refs:occlusionQuery (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.cpp259 draw->occlusionQuery = occlusionQuery; in draw()
435 if(occlusionQuery != nullptr) in setup()
437 occlusionQuery->start(); in setup()
454 if(occlusionQuery != nullptr) in teardown()
458 occlusionQuery->add(data->occlusion[cluster]); in teardown()
460 occlusionQuery->finish(); in teardown()
1208 ASSERT(!occlusionQuery); in addQuery()
1210 occlusionQuery = query; in addQuery()
1216 ASSERT(occlusionQuery == query); in removeQuery()
1218 occlusionQuery = nullptr; in removeQuery()
DRenderer.hpp177 vk::Query *occlusionQuery; member
210 bool hasOcclusionQuery() const { return occlusionQuery != nullptr; } in hasOcclusionQuery()
227 vk::Query *occlusionQuery = nullptr; member in sw::Renderer
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp701 IDirect3DQuery9 *occlusionQuery = nullptr; in GenerateCaps() local
703 SUCCEEDED(device->CreateQuery(D3DQUERYTYPE_OCCLUSION, &occlusionQuery)) && occlusionQuery; in GenerateCaps()
704 SafeRelease(occlusionQuery); in GenerateCaps()