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/external/mesa3d/src/amd/vulkan/
Dradv_query.c812 struct radv_shader_module occlusion_cs = { .nir = NULL }; in radv_device_init_meta_query_state_internal() local
822 occlusion_cs.nir = build_occlusion_query_shader(device); in radv_device_init_meta_query_state_internal()
874 .module = radv_shader_module_to_handle(&occlusion_cs), in radv_device_init_meta_query_state_internal()
960 ralloc_free(occlusion_cs.nir); in radv_device_init_meta_query_state_internal()