Searched refs:offset_back (Results 1 – 2 of 2) sorted by relevance
131 GLuint offset_back = 0; in brw_upload_clip_prog() local156 offset_back = 0; in brw_upload_clip_prog()160 offset_back = ctx->Polygon.OffsetLine; in brw_upload_clip_prog()164 offset_back = ctx->Polygon.OffsetPoint; in brw_upload_clip_prog()178 if (offset_back || offset_front) { in brw_upload_clip_prog()189 key.offset_cw = offset_back; in brw_upload_clip_prog()197 key.offset_ccw = offset_back; in brw_upload_clip_prog()
267 boolean offset_back = util_get_offset(templ, fill_back); in svga_create_rasterizer_state() local277 offset = offset_back; in svga_create_rasterizer_state()287 if (fill_front != fill_back || offset_front != offset_back) { in svga_create_rasterizer_state()