Searched refs:offset_is_uniform (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_nir.h | 65 bool offset_is_uniform, 72 bool offset_is_uniform,
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D | lp_bld_nir.c | 1191 bool offset_is_uniform = nir_src_is_dynamically_uniform(instr->src[1]); in visit_load_ubo() local 1194 offset_is_uniform, idx, offset, result); in visit_load_ubo() 1204 bool offset_is_uniform = nir_src_is_dynamically_uniform(instr->src[0]); in visit_load_push_constant() local 1207 offset_is_uniform, idx, offset, result); in visit_load_push_constant() 1503 bool offset_is_uniform = nir_src_is_dynamically_uniform(instr->src[0]); in visit_load_kernel_input() local 1506 offset_is_uniform, offset, result); in visit_load_kernel_input()
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D | lp_bld_nir_soa.c | 725 bool offset_is_uniform, in emit_load_kernel_arg() argument 742 if (offset_is_uniform) { in emit_load_kernel_arg() 965 bool offset_is_uniform, in emit_load_ubo() argument 984 if (offset_is_uniform) { in emit_load_ubo()
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