Searched refs:onImageComputeShaderWrite (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 3315 access.onImageComputeShaderWrite(gl::LevelIndex(0), 1, 0, 1, VK_IMAGE_ASPECT_COLOR_BIT, dest); in cullOverlayWidgets() 3391 access.onImageComputeShaderWrite(gl::LevelIndex(0), 1, 0, 1, VK_IMAGE_ASPECT_COLOR_BIT, dest); in drawOverlay()
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D | vk_helpers.h | 2649 void onImageComputeShaderWrite(gl::LevelIndex levelStart, in onImageComputeShaderWrite() function
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D | TextureVk.cpp | 1758 access.onImageComputeShaderWrite(mImage->toGLLevel(destBaseLevelVk), writeLevelCount, 0, in generateMipmapsWithCompute()
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