Searched refs:onePitchP (Results 1 – 6 of 6) sorted by relevance
210 mipmap.onePitchP[0] = 1; in setTextureLevel()211 mipmap.onePitchP[1] = pitchP; in setTextureLevel()212 mipmap.onePitchP[2] = 1; in setTextureLevel()213 mipmap.onePitchP[3] = pitchP; in setTextureLevel()245 texture.mipmap[1].onePitchP[0] = 1; in setTextureLevel()246 texture.mipmap[1].onePitchP[1] = CStride; in setTextureLevel()247 texture.mipmap[1].onePitchP[2] = 1; in setTextureLevel()248 texture.mipmap[1].onePitchP[3] = CStride; in setTextureLevel()
38 short onePitchP[4]; member
315 mipmap.onePitchP[0] = mipmap.onePitchP[2] = 1; in WriteDescriptorSet()316 mipmap.onePitchP[1] = mipmap.onePitchP[3] = 0; in WriteDescriptorSet()529 mipmap.onePitchP[0] = 1; in WriteTextureLevelInfo()530 mipmap.onePitchP[1] = static_cast<short>(pitchP); in WriteTextureLevelInfo()531 mipmap.onePitchP[2] = 1; in WriteTextureLevelInfo()532 mipmap.onePitchP[3] = static_cast<short>(pitchP); in WriteTextureLevelInfo()
38 short4 onePitchP; member
1418 Int2 i01 = MulAdd(uv0uv1, *Pointer<Short4>(mipmap + OFFSET(Mipmap, onePitchP))); in computeIndices()1419 Int2 i23 = MulAdd(uv2uv3, *Pointer<Short4>(mipmap + OFFSET(Mipmap, onePitchP))); in computeIndices()
1678 uuuu = As<Short4>(MulAdd(uuuu, *Pointer<Short4>(mipmap + OFFSET(Mipmap,onePitchP)))); in computeIndices()1679 uuu2 = As<Short4>(MulAdd(uuu2, *Pointer<Short4>(mipmap + OFFSET(Mipmap,onePitchP)))); in computeIndices()