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Searched refs:opaquePaint (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/shaders/
DSkShader.cpp162 SkTCopyOnFirstWrite<SkPaint> opaquePaint(rec.fPaint); in onAppendStages() local
164 opaquePaint.writable()->setAlpha(SK_AlphaOPAQUE); in onAppendStages()
167 ContextRec cr(*opaquePaint, rec.fCTM, rec.fLocalM, rec.fDstColorType, rec.fDstCS); in onAppendStages()
/external/skia/src/shaders/
DSkShader.cpp159 SkTCopyOnFirstWrite<SkPaint> opaquePaint(rec.fPaint); in onAppendStages() local
161 opaquePaint.writable()->setAlpha(SK_AlphaOPAQUE); in onAppendStages()
164 ContextRec cr(*opaquePaint, rec.fMatrixProvider.localToDevice(), rec.fLocalM, rec.fDstColorType, in onAppendStages()