Searched refs:open_wayland (Results 1 – 3 of 3) sorted by relevance
8 let mut disp = GpuDisplay::open_wayland(None::<&str>).unwrap(); in main()
191 pub fn open_wayland<P: AsRef<Path>>( in open_wayland() method
863 DisplayBackend::Wayland(path) => GpuDisplay::open_wayland(path.as_ref()), in build()