Searched refs:outCompressedTextureFormats (Results 1 – 2 of 2) sorted by relevance
261 std::vector<GLenum> *outCompressedTextureFormats) in initialize() argument291 outCompressedTextureFormats->push_back(format.intendedGLFormat); in initialize()
160 std::vector<GLenum> *outCompressedTextureFormats);