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Searched refs:outLocation (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp3884 uint32_t outLocation = 0; in TEST_F() local
3886 …tcsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 v" + std::to_string… in TEST_F()
3887 outLocation += 1; in TEST_F()
3892 … tcsSourceStr += "layout(location=" + std::to_string(outLocation) + ") out float" + " vnOut[3];\n"; in TEST_F()
3895 …"layout(location=" + std::to_string(outLocation) + ") out vec" + std::to_string(outRemainder) + " … in TEST_F()
3897 outLocation += 1; in TEST_F()
3988 uint32_t outLocation = 0; in TEST_F() local
3990 …tesSourceStr += "layout(location=" + std::to_string(outLocation) + ") out vec4 v" + std::to_string… in TEST_F()
3991 outLocation += 1; in TEST_F()
3996 … tesSourceStr += "layout(location=" + std::to_string(outLocation) + ") out float" + " vnOut;\n"; in TEST_F()
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/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp670 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() local
676 gl.readBuffer(GL_COLOR_ATTACHMENT0 + outLocation + locNdx); in execute()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp1332 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() local
1350 …vk.cmdCopyImageToBuffer(*copyCmdBuffer, colorImages[outLocation + locNdx].get()->get(), VK_IMAGE_L… in execute()