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Searched refs:outMatrix (Results 1 – 8 of 8) sorted by relevance

/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/correlation/
DPearsonsCorrelation.java192 RealMatrix outMatrix = new BlockRealMatrix(nVars, nVars); in computeCorrelationMatrix() local
196 outMatrix.setEntry(i, j, corr); in computeCorrelationMatrix()
197 outMatrix.setEntry(j, i, corr); in computeCorrelationMatrix()
199 outMatrix.setEntry(i, i, 1d); in computeCorrelationMatrix()
201 return outMatrix; in computeCorrelationMatrix()
256 RealMatrix outMatrix = new BlockRealMatrix(nVars, nVars); in covarianceToCorrelation() local
259 outMatrix.setEntry(i, i, 1d); in covarianceToCorrelation()
263 outMatrix.setEntry(i, j, entry); in covarianceToCorrelation()
264 outMatrix.setEntry(j, i, entry); in covarianceToCorrelation()
267 return outMatrix; in covarianceToCorrelation()
DCovariance.java163 RealMatrix outMatrix = new BlockRealMatrix(dimension, dimension); in computeCovarianceMatrix() local
167 outMatrix.setEntry(i, j, cov); in computeCovarianceMatrix()
168 outMatrix.setEntry(j, i, cov); in computeCovarianceMatrix()
170 outMatrix.setEntry(i, i, variance.evaluate(matrix.getColumn(i))); in computeCovarianceMatrix()
172 return outMatrix; in computeCovarianceMatrix()
/external/skqp/src/shaders/
DSkLocalMatrixShader.cpp54 SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, enum TileMode* mode) const { in onIsAImage() argument
57 if (image && outMatrix) { in onIsAImage()
59 *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); in onIsAImage()
/external/skia/src/shaders/
DSkLocalMatrixShader.cpp58 SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, SkTileMode* mode) const { in onIsAImage() argument
61 if (image && outMatrix) { in onIsAImage()
63 *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); in onIsAImage()
/external/skqp/src/svg/
DSkSVGDevice.cpp440 SkMatrix outMatrix; in addImageShaderResources() local
443 SkImage* image = shader->isAImage(&outMatrix, xy); in addImageShaderResources()
/external/skia/src/svg/
DSkSVGDevice.cpp512 SkMatrix outMatrix; in addImageShaderResources() local
515 SkImage* image = shader->isAImage(&outMatrix, xy); in addImageShaderResources()
/external/skia/src/xps/
DSkXPSDevice.cpp1048 SkMatrix outMatrix; in createXpsBrush() local
1050 SkImage* image = shader->isAImage(&outMatrix, xy); in createXpsBrush()
/external/skqp/src/xps/
DSkXPSDevice.cpp1051 SkMatrix outMatrix; in createXpsBrush() local
1053 SkImage* image = shader->isAImage(&outMatrix, xy); in createXpsBrush()