Searched refs:outMatrix (Results 1 – 8 of 8) sorted by relevance
/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/correlation/ |
D | PearsonsCorrelation.java | 192 RealMatrix outMatrix = new BlockRealMatrix(nVars, nVars); in computeCorrelationMatrix() local 196 outMatrix.setEntry(i, j, corr); in computeCorrelationMatrix() 197 outMatrix.setEntry(j, i, corr); in computeCorrelationMatrix() 199 outMatrix.setEntry(i, i, 1d); in computeCorrelationMatrix() 201 return outMatrix; in computeCorrelationMatrix() 256 RealMatrix outMatrix = new BlockRealMatrix(nVars, nVars); in covarianceToCorrelation() local 259 outMatrix.setEntry(i, i, 1d); in covarianceToCorrelation() 263 outMatrix.setEntry(i, j, entry); in covarianceToCorrelation() 264 outMatrix.setEntry(j, i, entry); in covarianceToCorrelation() 267 return outMatrix; in covarianceToCorrelation()
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D | Covariance.java | 163 RealMatrix outMatrix = new BlockRealMatrix(dimension, dimension); in computeCovarianceMatrix() local 167 outMatrix.setEntry(i, j, cov); in computeCovarianceMatrix() 168 outMatrix.setEntry(j, i, cov); in computeCovarianceMatrix() 170 outMatrix.setEntry(i, i, variance.evaluate(matrix.getColumn(i))); in computeCovarianceMatrix() 172 return outMatrix; in computeCovarianceMatrix()
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/external/skqp/src/shaders/ |
D | SkLocalMatrixShader.cpp | 54 SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, enum TileMode* mode) const { in onIsAImage() argument 57 if (image && outMatrix) { in onIsAImage() 59 *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); in onIsAImage()
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/external/skia/src/shaders/ |
D | SkLocalMatrixShader.cpp | 58 SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, SkTileMode* mode) const { in onIsAImage() argument 61 if (image && outMatrix) { in onIsAImage() 63 *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix()); in onIsAImage()
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/external/skqp/src/svg/ |
D | SkSVGDevice.cpp | 440 SkMatrix outMatrix; in addImageShaderResources() local 443 SkImage* image = shader->isAImage(&outMatrix, xy); in addImageShaderResources()
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/external/skia/src/svg/ |
D | SkSVGDevice.cpp | 512 SkMatrix outMatrix; in addImageShaderResources() local 515 SkImage* image = shader->isAImage(&outMatrix, xy); in addImageShaderResources()
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/external/skia/src/xps/ |
D | SkXPSDevice.cpp | 1048 SkMatrix outMatrix; in createXpsBrush() local 1050 SkImage* image = shader->isAImage(&outMatrix, xy); in createXpsBrush()
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/external/skqp/src/xps/ |
D | SkXPSDevice.cpp | 1051 SkMatrix outMatrix; in createXpsBrush() local 1053 SkImage* image = shader->isAImage(&outMatrix, xy); in createXpsBrush()
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