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Searched refs:outQuery (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h92 angle::Result allocateEventQuery(const gl::Context *context, IDirect3DQuery9 **outQuery);
DRenderer9.cpp866 angle::Result Renderer9::allocateEventQuery(const gl::Context *context, IDirect3DQuery9 **outQuery) in allocateEventQuery() argument
870 HRESULT result = mDevice->CreateQuery(D3DQUERYTYPE_EVENT, outQuery); in allocateEventQuery()
875 *outQuery = mEventQueryPool.back(); in allocateEventQuery()