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Searched refs:out_cartesian_coordinates (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp245 float* out_cartesian_coordinates) in convertBarycentricCoordinatesToCartesian() argument
257out_cartesian_coordinates[0] = (float)((double)barycentric_coordinates[0] * (double)triangle_verte… in convertBarycentricCoordinatesToCartesian()
260 out_cartesian_coordinates[1] = barycentric_coordinates[0] * triangle_vertex1_cartesian[1] + in convertBarycentricCoordinatesToCartesian()
DesextcTessellationShaderUtils.hpp268 float* out_cartesian_coordinates);