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Searched refs:out_prim_count (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c434 unsigned out_prim_count[TGSI_MAX_VERTEX_STREAMS]; in gs_flush() local
447 shader->run(shader, input_primitives, out_prim_count); in gs_flush()
449 shader->fetch_outputs(shader, i, out_prim_count[i], in gs_flush()
459 out_prim_count[i]); in gs_flush()