Searched refs:out_stencil (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 920 struct ureg_dst out, depth, depth_x, stencil, out_depth, out_stencil, color; in util_make_fs_pack_color_zs() local 1051 out_stencil = ureg_DECL_output(ureg, TGSI_SEMANTIC_STENCIL, 0); in util_make_fs_pack_color_zs() 1052 ureg_MOV(ureg, ureg_writemask(out_stencil, TGSI_WRITEMASK_Y), in util_make_fs_pack_color_zs()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 646 glw::GLint n_mipmap_levels, glw::GLubyte& out_stencil) in getStencilComponent() argument 650 out_stencil = (glw::GLubyte)((mipmap_level + 1 + cube_face + 1 + element_index + 1) * 255 / in getStencilComponent()
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