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Searched refs:outputDescriptor (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.mm157 for (uint8_t i = 0; i < desc.outputDescriptor.numColorAttachments; ++i)
159 [objCDesc.colorAttachments setObject:ToObjC(desc.outputDescriptor.colorAttachments[i])
162 ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, depthAttachmentPixelFormat);
163 ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, stencilAttachmentPixelFormat);
164 ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, sampleCount);
643 outputDescriptor.sampleCount = 1;
739 RenderPipelineOutputDesc &outputDescriptor = *outDesc;
740 outputDescriptor.numColorAttachments = this->numColorAttachments;
741 outputDescriptor.sampleCount = this->sampleCount;
752 outputDescriptor.colorAttachments[i].reset(texture->pixelFormat(),
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Dmtl_render_utils.mm664 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor);
680 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor);
1329 &pipelineDesc.outputDescriptor);
1332 pipelineDesc.outputDescriptor.updateEnabledDrawBuffers(params.enabledBuffers);
1513 &pipelineDesc.outputDescriptor);
1516 pipelineDesc.outputDescriptor.updateEnabledDrawBuffers(params.enabledBuffers);
1707 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor);
1710 pipelineDesc.outputDescriptor.updateEnabledDrawBuffers(gl::DrawBufferMask());
Dmtl_state_cache.h281 RenderPipelineOutputDesc outputDescriptor; member
DContextMtl.mm2287 &mRenderPipelineDesc.outputDescriptor);
2310 mRenderPipelineDesc.outputDescriptor.updateEnabledDrawBuffers(