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Searched refs:outputPT (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1007 const char *outputPT = nullptr; in generateGeometryShaderHLSL() local
1019 outputPT = "Triangle"; in generateGeometryShaderHLSL()
1024 outputPT = "Point"; in generateGeometryShaderHLSL()
1034 outputPT = "Line"; in generateGeometryShaderHLSL()
1043 outputPT = "Triangle"; in generateGeometryShaderHLSL()
1114 shaderStream << " inout " << outputPT << "Stream<GS_OUTPUT> outStream)\n" in generateGeometryShaderHLSL()