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Searched refs:outputVarying (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorMetalDirect.cpp886 for (const ShaderVariable &outputVarying : mOutputVariables) in translateImpl() local
888 if (outputVarying.isBuiltIn()) in translateImpl()
890 if (outputVarying.name == "gl_FragColor") in translateImpl()
894 else if (outputVarying.name == "gl_FragData") in translateImpl()
898 else if (outputVarying.name == "gl_FragDepth") in translateImpl()
902 else if (outputVarying.name == "gl_FragDepthEXT") in translateImpl()
1013 for (const ShaderVariable &outputVarying : mOutputVaryings) in translateImpl() local
1015 if (outputVarying.name == "gl_ClipDistance") in translateImpl()
DTranslatorVulkan.cpp945 for (const ShaderVariable &outputVarying : mOutputVaryings) in translateImpl() local
947 if (outputVarying.name == "gl_ClipDistance") in translateImpl()
952 if (outputVarying.name == "gl_CullDistance") in translateImpl()
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp692 LinkMismatchError LinkValidateVaryings(const sh::ShaderVariable &outputVarying, in LinkValidateVaryings() argument
707 (frontShaderType == ShaderType::TessControl && !outputVarying.isPatch); in LinkValidateVaryings()
717 outputVarying, inputVarying, validatePrecision, treatOutputAsNonArray, treatInputAsNonArray, in LinkValidateVaryings()
725 if (outputVarying.isSameNameAtLinkTime(inputVarying) && in LinkValidateVaryings()
726 outputVarying.location != inputVarying.location) in LinkValidateVaryings()
731 if (!sh::InterpolationTypesMatch(outputVarying.interpolation, inputVarying.interpolation)) in LinkValidateVaryings()
736 if (shaderVersion == 100 && outputVarying.isInvariant != inputVarying.isInvariant) in LinkValidateVaryings()