Searched refs:outputWidth (Results 1 – 3 of 3) sorted by relevance
276 const int32_t outputWidth = codeLength; in RenderResult() local286 if (outputX >= outputWidth) in RenderResult()289 if (outputX + m_multiple > outputWidth && outputWidth - outputX > 0) { in RenderResult()290 RenderVerticalBars(outputX, outputWidth - outputX); in RenderResult()
75 private int outputWidth; field in AnnotatedBytes87 this.outputWidth = width; in AnnotatedBytes()276 return outputWidth - leftWidth; in getAnnotationWidth()286 int leftWidth = outputWidth - rightWidth - 1; in writeAnnotations()
3377 …GLsizei outputWidth = (mState.packParameters.rowLength > 0) ? mState.packParameters.rowLength : wi… in readPixels() local3378 GLsizei outputPitch = gl::ComputePitch(outputWidth, format, type, mState.packParameters.alignment); in readPixels()3381 …pixels = ((char*)pixels) + gl::ComputePackingOffset(format, type, outputWidth, outputHeight, mStat… in readPixels()