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Searched refs:output_img (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_fmask_expand.c54 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_fmask_expand_compute_shader() local
56 output_img->data.descriptor_set = 0; in build_fmask_expand_compute_shader()
57 output_img->data.binding = 0; in build_fmask_expand_compute_shader()
58 output_img->data.access = ACCESS_NON_READABLE; in build_fmask_expand_compute_shader()
70 nir_ssa_def *output_img_deref = &nir_build_deref_var(&b, output_img)->dest.ssa; in build_fmask_expand_compute_shader()
Dradv_meta_bufimage.c57 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_nir_itob_compute_shader() local
59 output_img->data.descriptor_set = 0; in build_nir_itob_compute_shader()
60 output_img->data.binding = 1; in build_nir_itob_compute_shader()
119 store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa); in build_nir_itob_compute_shader()
286 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_nir_btoi_compute_shader() local
288 output_img->data.descriptor_set = 0; in build_nir_btoi_compute_shader()
289 output_img->data.binding = 1; in build_nir_btoi_compute_shader()
346 store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa); in build_nir_btoi_compute_shader()
508 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_nir_btoi_r32g32b32_compute_shader() local
510 output_img->data.descriptor_set = 0; in build_nir_btoi_r32g32b32_compute_shader()
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Dradv_meta_resolve_cs.c91 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_resolve_compute_shader() local
93 output_img->data.descriptor_set = 0; in build_resolve_compute_shader()
94 output_img->data.binding = 1; in build_resolve_compute_shader()
133 store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa); in build_resolve_compute_shader()
193 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_depth_stencil_resolve_compute_shader() local
195 output_img->data.descriptor_set = 0; in build_depth_stencil_resolve_compute_shader()
196 output_img->data.binding = 1; in build_depth_stencil_resolve_compute_shader()
293 store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa); in build_depth_stencil_resolve_compute_shader()
Dradv_meta_fast_clear.c55 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, in build_dcc_decompress_compute_shader() local
57 output_img->data.descriptor_set = 0; in build_dcc_decompress_compute_shader()
58 output_img->data.binding = 1; in build_dcc_decompress_compute_shader()
92 store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa); in build_dcc_decompress_compute_shader()