Searched refs:output_semantic (Results 1 – 13 of 13) sorted by relevance
425 BYTE output_semantic = ShaderOutputsInfo[i].output_semantic; in NineVertexDeclaration9_FillStreamOutputInfo() local429 if ((This->decls[j].Usage == output_semantic || in NineVertexDeclaration9_FillStreamOutputInfo()430 (output_semantic == D3DDECLUSAGE_POSITION && in NineVertexDeclaration9_FillStreamOutputInfo()
106 BYTE output_semantic; member
551 tx->output_info[tx->num_outputs].output_semantic = Usage; in nine_record_outputs()
174 if (info->output_semantic[i] == VARYING_SLOT_VIEWPORT || in si_llvm_emit_es_epilogue()175 info->output_semantic[i] == VARYING_SLOT_LAYER) in si_llvm_emit_es_epilogue()178 param = si_shader_io_get_unique_index(info->output_semantic[i], false); in si_llvm_emit_es_epilogue()473 outputs[i].semantic = gsinfo->output_semantic[i]; in si_generate_gs_copy_shader()
392 semantic = info->output_semantic[driver_location]; in si_nir_load_tcs_varyings()475 ubyte semantic = info->output_semantic[driver_location]; in si_nir_store_output_tcs()499 int semantic = info->output_semantic[driver_location]; in si_nir_store_output_tcs()961 unsigned semantic = info->output_semantic[i]; in si_llvm_emit_ls_epilogue()
235 out.semantic = info->output_semantic[reg]; in build_streamout_vertex()764 switch (info->output_semantic[i]) { in gfx10_emit_ngg_culling_epilogue()1217 outputs[i].semantic = info->output_semantic[i]; in gfx10_emit_ngg_epilogue()1234 if (info->output_semantic[i] == VARYING_SLOT_EDGE && sel->info.writes_edgeflag) { in gfx10_emit_ngg_epilogue()1392 if (info->output_semantic[i] == VARYING_SLOT_POS && in gfx10_emit_ngg_epilogue()1876 outputs[i].semantic = info->output_semantic[i]; in gfx10_ngg_gs_emit_epilogue()
335 ubyte output_semantic[PIPE_MAX_SHADER_OUTPUTS]; member
707 outputs[i].semantic = info->output_semantic[i]; in si_llvm_emit_vs_epilogue()743 if (info->output_semantic[i] != VARYING_SLOT_POS) in si_llvm_emit_prim_discard_cs_epilogue()
134 info->output_semantic[loc] = semantic + i; in scan_io_usage()
1302 if (info->output_semantic[i] == VARYING_SLOT_PNTC || in si_optimize_vs_outputs()1303 (info->output_semantic[i] >= VARYING_SLOT_TEX0 && in si_optimize_vs_outputs()1304 info->output_semantic[i] <= VARYING_SLOT_TEX7)) { in si_optimize_vs_outputs()
508 unsigned semantic = info->output_semantic[i]; in si_llvm_return_fs_outputs()
2529 unsigned semantic = sel->info.output_semantic[i]; in si_init_shader_selector_async()2695 unsigned semantic = sel->info.output_semantic[i]; in si_create_shader_selector()
531 const char *output_semantic, in util_make_fs_blit_msaa_gen() argument560 output_semantic, conversion_decl, type, conversion, output_mask); in util_make_fs_blit_msaa_gen()