Searched refs:outputs_accessed_indirectly (Results 1 – 3 of 3) sorted by relevance
136 shader->info.outputs_accessed_indirectly |= bitfield; in set_io_mask()149 shader->info.outputs_accessed_indirectly |= bitfield; in set_io_mask()416 shader->info.outputs_accessed_indirectly |= slot_mask; in gather_intrinsic_info()439 shader->info.outputs_accessed_indirectly |= slot_mask; in gather_intrinsic_info()808 shader->info.outputs_accessed_indirectly = 0; in nir_shader_gather_info()
157 uint64_t outputs_accessed_indirectly; member
783 if (nir->info.outputs_accessed_indirectly) in nir_tgsi_scan_shader()