Searched refs:pCTM (Results 1 – 2 of 2) sorted by relevance
914 const float* pCTM = textobj->m_TextState.GetCTM(); in ProcessText() local915 if (pCTM[0] != 1.0f || pCTM[3] != 1.0f) { in ProcessText()916 CFX_Matrix ctm(pCTM[0], pCTM[1], pCTM[2], pCTM[3], 0, 0); in ProcessText()
1232 float* pCTM = pText->m_TextState.GetMutableCTM(); in AddTextObject() local1233 pCTM[0] = m_pCurStates->m_CTM.a; in AddTextObject()1234 pCTM[1] = m_pCurStates->m_CTM.c; in AddTextObject()1235 pCTM[2] = m_pCurStates->m_CTM.b; in AddTextObject()1236 pCTM[3] = m_pCurStates->m_CTM.d; in AddTextObject()