Searched refs:pLastMatrix (Results 1 – 2 of 2) sorted by relevance
54 const CFX_Matrix* pLastMatrix) { in Render() argument55 Render(pDevice, nullptr, pOptions, pLastMatrix); in Render()61 const CFX_Matrix* pLastMatrix) { in Render() argument70 if (pLastMatrix) { in Render()71 final_matrix *= *pLastMatrix; in Render()72 status.SetDeviceMatrix(*pLastMatrix); in Render()
48 const CFX_Matrix* pLastMatrix);53 const CFX_Matrix* pLastMatrix);