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Searched refs:pLockedRect (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dsurface9.c414 D3DLOCKED_RECT *pLockedRect, in NineSurface9_LockRect() argument
424 pLockedRect, pRect, in NineSurface9_LockRect()
434 user_assert(pLockedRect, E_POINTER); in NineSurface9_LockRect()
435 pLockedRect->pBits = NULL; in NineSurface9_LockRect()
503 pLockedRect->Pitch = This->desc.Width; in NineSurface9_LockRect()
504 pLockedRect->pBits = data + box.y * This->desc.Width + box.x; in NineSurface9_LockRect()
506 pLockedRect->Pitch = stride; in NineSurface9_LockRect()
507 pLockedRect->pBits = data + in NineSurface9_LockRect()
525 pLockedRect->pBits = pipe->transfer_map(pipe, resource, in NineSurface9_LockRect()
536 pLockedRect->Pitch = This->transfer->stride; in NineSurface9_LockRect()
Dcubetexture9.c230 D3DLOCKED_RECT *pLockedRect, in NineCubeTexture9_LockRect() argument
237 This, FaceType, Level, pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
244 return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
Dtexture9.c279 D3DLOCKED_RECT *pLockedRect, in NineTexture9_LockRect() argument
284 This, Level, pLockedRect, pRect, Flags); in NineTexture9_LockRect()
290 return NineSurface9_LockRect(This->surfaces[Level], pLockedRect, in NineTexture9_LockRect()
Dtexture9.h64 D3DLOCKED_RECT *pLockedRect,
Dcubetexture9.h66 D3DLOCKED_RECT *pLockedRect,
Dsurface9.h163 D3DLOCKED_RECT *pLockedRect,
Dnine_lock.c459 D3DLOCKED_RECT *pLockedRect, in LockCubeTexture9_LockRect() argument
465 r = NineCubeTexture9_LockRect(This, FaceType, Level, pLockedRect, pRect, Flags); in LockCubeTexture9_LockRect()
2697 D3DLOCKED_RECT *pLockedRect, in LockSurface9_LockRect() argument
2703 r = NineSurface9_LockRect(This, pLockedRect, pRect, Flags); in LockSurface9_LockRect()
2939 D3DLOCKED_RECT *pLockedRect, in LockTexture9_LockRect() argument
2945 r = NineTexture9_LockRect(This, Level, pLockedRect, pRect, Flags); in LockTexture9_LockRect()
/external/mesa3d/include/D3D9/
Dd3d9.h154 …virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect
338 virtual HRESULT WINAPI LockRect(D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0;
366 …virtual HRESULT WINAPI LockRect(UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD …
706 …Texture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pR…
1474 …HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect…
1604 …HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const…