Searched refs:pOutPts (Results 1 – 1 of 1) sorted by relevance
48 float* pOutPts, // array of output positions. We'll write our new intersection point at i*4. in intersect() argument86 float* pOutP = &pOutPts[i * 4]; in intersect()138 float* pOutPts, in ClipTriToPlane() argument156 s, p, pInPts, pInAttribs, numInAttribs, i, pOutPts, pOutAttribs); in ClipTriToPlane()164 pOutPts[i * 4 + k] = pInPts[p * 4 + k]; in ClipTriToPlane()