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Searched refs:pScratchSpace (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend.cpp51 void*& pScratchSpace) in ProcessComputeBE() argument
69 if (scratchSpaceSize && pScratchSpace == nullptr) in ProcessComputeBE()
71 pScratchSpace = pDC->pArena->AllocAlignedSync(scratchSpaceSize, KNOB_SIMD16_BYTES); in ProcessComputeBE()
83 csContext.pScratchSpace = (uint8_t*)pScratchSpace; in ProcessComputeBE()
Dtilemgr.h148 void*& pScratchSpace);
222 void*& pScratchSpace) in dispatch() argument
225 mPfnDispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in dispatch()
Dbackend.h41 void*& pScratchSpace);
Dthreads.cpp820 void* pScratchSpace = nullptr; in WorkOnCompute() local
824 queue.dispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in WorkOnCompute()
Dstate.h433 uint8_t* pScratchSpace; // Pointer to scratch space buffer used by the shader, shader is member