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Searched refs:pSourceTexture (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Ddevice9.h398 IDirect3DBaseTexture9 *pSourceTexture,
Ddevice9.c1442 IDirect3DBaseTexture9 *pSourceTexture, in NineDevice9_UpdateTexture() argument
1446 struct NineBaseTexture9 *srcb = NineBaseTexture9(pSourceTexture); in NineDevice9_UpdateTexture()
1452 pSourceTexture, pDestinationTexture); in NineDevice9_UpdateTexture()
1454 user_assert(pSourceTexture && pDestinationTexture, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1455 user_assert(pSourceTexture != pDestinationTexture, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
Dnine_lock.c888 IDirect3DBaseTexture9 *pSourceTexture, in LockDevice9_UpdateTexture() argument
893 r = NineDevice9_UpdateTexture(This, pSourceTexture, pDestinationTexture); in LockDevice9_UpdateTexture()
/external/mesa3d/include/D3D9/
Dd3d9.h189 …virtual HRESULT WINAPI UpdateTexture(IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 …
777 …HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDi…
1028 …HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, I…