Searched refs:pSwizzlePattern (Results 1 – 1 of 1) sorted by relevance
3580 const ADDR_BIT_SETTING* pSwizzlePattern = reinterpret_cast<const ADDR_BIT_SETTING*>(pPattern); in ComputeOffsetFromSwizzlePattern() local3586 if (pSwizzlePattern[i].x != 0) in ComputeOffsetFromSwizzlePattern()3588 UINT_16 mask = pSwizzlePattern[i].x; in ComputeOffsetFromSwizzlePattern()3603 if (pSwizzlePattern[i].y != 0) in ComputeOffsetFromSwizzlePattern()3605 UINT_16 mask = pSwizzlePattern[i].y; in ComputeOffsetFromSwizzlePattern()3620 if (pSwizzlePattern[i].z != 0) in ComputeOffsetFromSwizzlePattern()3622 UINT_16 mask = pSwizzlePattern[i].z; in ComputeOffsetFromSwizzlePattern()3637 if (pSwizzlePattern[i].s != 0) in ComputeOffsetFromSwizzlePattern()3639 UINT_16 mask = pSwizzlePattern[i].s; in ComputeOffsetFromSwizzlePattern()