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Searched refs:p_uint32 (Results 1 – 1 of 1) sorted by relevance

/external/dng_sdk/source/
Ddng_read_image.cpp1230 uint32 *p_uint32 = (uint32 *) uncompressedBuffer->Buffer (); in ReadUncompressed() local
1235 p_uint32 [j] = DNG_HalfToFloat (stream.Get_uint16 ()); in ReadUncompressed()
1246 uint32 *p_uint32 = (uint32 *) uncompressedBuffer->Buffer (); in ReadUncompressed() local
1267 p_uint32 [j] = DNG_FP24ToFloat (input); in ReadUncompressed()