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Searched refs:packedVarying (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DVaryingPacking.cpp307 const PackedVarying &packedVarying) in packVaryingIntoRegisterMap() argument
309 const sh::ShaderVariable &varying = packedVarying.varying(); in packVaryingIntoRegisterMap()
337 const unsigned int elementCount = packedVarying.getBasicTypeElementCount(); in packVaryingIntoRegisterMap()
338 varyingRows *= (packedVarying.isTransformFeedbackArrayElement() ? 1 : elementCount); in packVaryingIntoRegisterMap()
356 insertVaryingIntoRegisterMap(row, 0, varyingColumns, packedVarying); in packVaryingIntoRegisterMap()
370 insertVaryingIntoRegisterMap(r, 2, varyingColumns, packedVarying); in packVaryingIntoRegisterMap()
429 registerInfo.packedVarying = &packedVarying; in packVaryingIntoRegisterMap()
433 (packedVarying.isTransformFeedbackArrayElement() ? packedVarying.arrayIndex in packVaryingIntoRegisterMap()
477 const PackedVarying &packedVarying) in insertVaryingIntoRegisterMap() argument
481 const sh::ShaderVariable &varying = packedVarying.varying(); in insertVaryingIntoRegisterMap()
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DVaryingPacking.h153 : packedVarying(nullptr), in PackedVaryingRegister()
176 return packedVarying->fullName(packedVarying->frontVarying.stage); in tfVaryingName()
180 const PackedVarying *packedVarying; member
262 bool packVaryingIntoRegisterMap(PackMode packMode, const PackedVarying &packedVarying);
270 const PackedVarying &packedVarying);
/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp417 const auto &varying = registerInfo.packedVarying->varying(); in generateVaryingLinkHLSL()
427 switch (registerInfo.packedVarying->interpolation) in generateVaryingLinkHLSL()
604 const auto &packedVarying = *registerInfo.packedVarying; in generateShaderLinkHLSL() local
605 const auto &varying = *packedVarying.frontVarying.varying; in generateShaderLinkHLSL()
610 if (packedVarying.isStructField()) in generateShaderLinkHLSL()
612 vertexGenerateOutput << DecorateVariable(packedVarying.frontVarying.parentStructName) in generateShaderLinkHLSL()
804 const auto &packedVarying = *registerInfo.packedVarying; in generateShaderLinkHLSL() local
807 if (packedVarying.vertexOnly()) in generateShaderLinkHLSL()
812 const auto &varying = *packedVarying.backVarying.varying; in generateShaderLinkHLSL()
824 if (packedVarying.isStructField()) in generateShaderLinkHLSL()
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DProgramD3D.cpp3213 const auto &varying = registerInfo.packedVarying->varying(); in gatherTransformFeedbackVaryings()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp245 const gl::PackedVarying &varying = *varyingReg.packedVarying; in IsFirstRegisterOfVarying()
427 const gl::PackedVarying &varying = *varyingReg.packedVarying; in AssignVaryingLocations()
622 const gl::PackedVarying *varying = varyingReg.packedVarying; in AssignTransformFeedbackQualifiers()