Searched refs:packedVarying (Results 1 – 5 of 5) sorted by relevance
307 const PackedVarying &packedVarying) in packVaryingIntoRegisterMap() argument309 const sh::ShaderVariable &varying = packedVarying.varying(); in packVaryingIntoRegisterMap()337 const unsigned int elementCount = packedVarying.getBasicTypeElementCount(); in packVaryingIntoRegisterMap()338 varyingRows *= (packedVarying.isTransformFeedbackArrayElement() ? 1 : elementCount); in packVaryingIntoRegisterMap()356 insertVaryingIntoRegisterMap(row, 0, varyingColumns, packedVarying); in packVaryingIntoRegisterMap()370 insertVaryingIntoRegisterMap(r, 2, varyingColumns, packedVarying); in packVaryingIntoRegisterMap()429 registerInfo.packedVarying = &packedVarying; in packVaryingIntoRegisterMap()433 (packedVarying.isTransformFeedbackArrayElement() ? packedVarying.arrayIndex in packVaryingIntoRegisterMap()477 const PackedVarying &packedVarying) in insertVaryingIntoRegisterMap() argument481 const sh::ShaderVariable &varying = packedVarying.varying(); in insertVaryingIntoRegisterMap()[all …]
153 : packedVarying(nullptr), in PackedVaryingRegister()176 return packedVarying->fullName(packedVarying->frontVarying.stage); in tfVaryingName()180 const PackedVarying *packedVarying; member262 bool packVaryingIntoRegisterMap(PackMode packMode, const PackedVarying &packedVarying);270 const PackedVarying &packedVarying);
417 const auto &varying = registerInfo.packedVarying->varying(); in generateVaryingLinkHLSL()427 switch (registerInfo.packedVarying->interpolation) in generateVaryingLinkHLSL()604 const auto &packedVarying = *registerInfo.packedVarying; in generateShaderLinkHLSL() local605 const auto &varying = *packedVarying.frontVarying.varying; in generateShaderLinkHLSL()610 if (packedVarying.isStructField()) in generateShaderLinkHLSL()612 vertexGenerateOutput << DecorateVariable(packedVarying.frontVarying.parentStructName) in generateShaderLinkHLSL()804 const auto &packedVarying = *registerInfo.packedVarying; in generateShaderLinkHLSL() local807 if (packedVarying.vertexOnly()) in generateShaderLinkHLSL()812 const auto &varying = *packedVarying.backVarying.varying; in generateShaderLinkHLSL()824 if (packedVarying.isStructField()) in generateShaderLinkHLSL()[all …]
3213 const auto &varying = registerInfo.packedVarying->varying(); in gatherTransformFeedbackVaryings()
245 const gl::PackedVarying &varying = *varyingReg.packedVarying; in IsFirstRegisterOfVarying()427 const gl::PackedVarying &varying = *varyingReg.packedVarying; in AssignVaryingLocations()622 const gl::PackedVarying *varying = varyingReg.packedVarying; in AssignTransformFeedbackQualifiers()