Searched refs:packed_length (Results 1 – 2 of 2) sorted by relevance
220 uint32 packed_length; in ParseFloatList() local221 if (!stream.ReadVarint32(&packed_length)) return false; in ParseFloatList()222 auto packed_limit = stream.PushLimit(packed_length); in ParseFloatList()227 float_list->resize(initial_size + packed_length / kNumFloatBytes); in ParseFloatList()239 packed_length); in ParseFloatList()294 uint32 packed_length; in ParseInt64List() local295 if (!stream.ReadVarint32(&packed_length)) return false; in ParseInt64List()296 auto packed_limit = stream.PushLimit(packed_length); in ParseInt64List()512 uint32 packed_length; in ParseFloatFeature() local514 !stream->ReadVarint32(&packed_length)) { in ParseFloatFeature()[all …]
226 uint32 packed_length; in ParseFloatList() local227 if (!stream.ReadVarint32(&packed_length)) return false; in ParseFloatList()228 auto packed_limit = stream.PushLimit(packed_length); in ParseFloatList()233 float_list->resize(initial_size + packed_length / kNumFloatBytes); in ParseFloatList()245 packed_length); in ParseFloatList()300 uint32 packed_length; in ParseInt64List() local301 if (!stream.ReadVarint32(&packed_length)) return false; in ParseInt64List()302 auto packed_limit = stream.PushLimit(packed_length); in ParseInt64List()1902 uint32 packed_length; in ParseFloatFeature() local1904 !stream->ReadVarint32(&packed_length)) { in ParseFloatFeature()[all …]