/external/skqp/src/gpu/ |
D | SkGr.cpp | 423 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local 424 if (1.0f != paintAlpha) { in skpaint_to_grpaint_impl() 428 { paintAlpha, paintAlpha, paintAlpha, paintAlpha }, in skpaint_to_grpaint_impl() 453 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local 454 if (1.0f != paintAlpha) { in skpaint_to_grpaint_impl() 458 { paintAlpha, paintAlpha, paintAlpha, paintAlpha }, in skpaint_to_grpaint_impl()
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D | SkGpuDevice_drawTexture.cpp | 134 float paintAlpha = paint.getColor4f().fA; in draw_texture() local 135 color = { paintAlpha, paintAlpha, paintAlpha, paintAlpha }; in draw_texture()
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/external/skia/src/gpu/ |
D | SkGr.cpp | 375 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local 376 if (1.0f != paintAlpha) { in skpaint_to_grpaint_impl() 380 std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha}); in skpaint_to_grpaint_impl() 396 float paintAlpha = skPaint.getColor4f().fA; in skpaint_to_grpaint_impl() local 397 if (1.0f != paintAlpha) { in skpaint_to_grpaint_impl() 401 std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha}); in skpaint_to_grpaint_impl()
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D | SkGpuDevice_drawTexture.cpp | 331 float paintAlpha = SkTPin(paintColor.fA, 0.f, 1.f); in texture_color() local 332 return { paintAlpha, paintAlpha, paintAlpha, paintAlpha }; in texture_color() 857 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet() local 858 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); in drawEdgeAAImageSet() 937 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet() local 938 entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); in drawEdgeAAImageSet()
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/external/skqp/src/core/ |
D | SkPaintPriv.cpp | 29 const unsigned paintAlpha = paint->getAlpha(); in Overwrites() local 30 if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && in Overwrites() 34 } else if (0 == paintAlpha) { in Overwrites()
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/external/skia/src/core/ |
D | SkPaintPriv.cpp | 31 const unsigned paintAlpha = paint->getAlpha(); in Overwrites() local 32 if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && in Overwrites() 36 } else if (0 == paintAlpha) { in Overwrites()
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D | SkBitmapProcState.cpp | 184 bool SkBitmapProcState::init(const SkMatrix& inv, SkAlpha paintAlpha, in init() argument 201 fPaintAlpha = paintAlpha; in init()
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/external/skqp/src/gpu/ops/ |
D | GrDrawAtlasOp.cpp | 59 int paintAlpha = GrColorUnpackA(installedGeo.fColor.toBytes_RGBA()); in GrDrawAtlasOp() local 70 if (paintAlpha != 255) { in GrDrawAtlasOp() 71 color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paintAlpha)); in GrDrawAtlasOp()
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/external/skia/src/gpu/ops/ |
D | GrDrawAtlasOp.cpp | 136 int paintAlpha = GrColorUnpackA(installedGeo.fColor.toBytes_RGBA()); in DrawAtlasOp() local 147 if (paintAlpha != 255) { in DrawAtlasOp() 148 color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paintAlpha)); in DrawAtlasOp()
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/external/skia/gm/ |
D | compositor_quads.cpp | 692 sk_sp<SkMaskFilter> maskFilter, SkScalar paintAlpha, in Make() argument 696 std::move(maskFilter), paintAlpha, resetAfterEachQuad, transformCount)); in Make() 800 SkScalar paintAlpha, in TextureSetRenderer() argument 810 , fPaintAlpha(paintAlpha) in TextureSetRenderer()
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