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Searched refs:parallelShaderCompile (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
DCaps.h595 bool parallelShaderCompile = false; member
DvalidationES.cpp5406 if (context->getExtensions().parallelShaderCompile && pname == GL_COMPLETION_STATUS_KHR) in ValidateGetProgramivBase()
5523 if (!context->getExtensions().parallelShaderCompile) in ValidateGetProgramivBase()
6340 if (context->getExtensions().parallelShaderCompile && pname == GL_COMPLETION_STATUS_KHR) in ValidateGetShaderivBase()
6375 if (!context->getExtensions().parallelShaderCompile) in ValidateGetShaderivBase()
DCaps.cpp1058 … map["GL_KHR_parallel_shader_compile"] = enableableExtension(&Extensions::parallelShaderCompile); in GetExtensionInfoMap()
DContext.cpp3386 supportedExtensions.parallelShaderCompile = true; in generateSupportedExtensions()
3396 supportedExtensions.parallelShaderCompile = false; in generateSupportedExtensions()
3978 mState.mExtensions.parallelShaderCompile || in updateCaps()
Dqueryutils.cpp3393 if (extensions.parallelShaderCompile && pname == GL_MAX_SHADER_COMPILER_THREADS_KHR) in GetQueryParameterInfo()
DvalidationES2.cpp6079 if (!context->getExtensions().parallelShaderCompile) in ValidateMaxShaderCompilerThreadsKHR()